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Enhancing member engagement through intuitive status tracking 

Transforming static, confused visuals into dynamic understanding that lowered help center calls by 50%.

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Role

Lead product designer

Team

Product manager

Business analyst

3 engineers

Duration

3 months

Focus

Customer strategy, design systems, UX/UI

Impact from redesign

50%

11%

3x

Reduction in help center calls

Increased traffic to credit card application pages

Perk adoption from dashboard

The challenge

The challenge was to redesign a loyalty profile that displayed progress but failed to make it clear or motivating. The previous experience relied on a long tile tracker that required effort to interpret, making it hard for customers to quickly understand their status or how close they were to meaningful milestones. The “tiles” concept itself was also unclear. Many customers didn’t know whether tiles were spendable like points or simply indicators of status progress.

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The opportunity was to simplify and clarify the system so progress felt intuitive, tangible, and rewarding at a glance.

Previous status tracker

Research that drives inspiration

Stakeholder interviews

I conducted stakeholder interviews to uncover business goals, constraints, and assumptions that weren’t visible in the interface itself. These conversations ensured the redesign addressed real organizational priorities and reduced friction during implementation.

Help center surveys

Surveying help center workers created a direct line to the people who see membership confusion and friction every day. Their frontline perspective surfaced patterns, pain points, and recurring misunderstandings that wouldn’t show up in dashboards alone.

Usertesting

To identify where users were experiencing friction, I conducted in-depth usability testing and observed real customers navigating their journeys end to end.

Key research takeaways

1. Customers want a visual, interactive way to track their points. Something that makes progress feel tangible instead of static

2. Create separate mental models for customers to understand consumables (points, credits, passes, etc) and non-consumables (tiles, status tier)

3. Missed opportunities to engage members through upsells, perk consumption and credit card applications

-Member feedback

"What do I have and what do I do next?

UpdatedProgressTracker.png

To offer greater flexibility to members who have points but not sure how to use them and those members who are curious about their greater standing in the program I split the experience into 2 views.

 

This separation reduces confusion and prevents points from being associated with Tiles. It reinforces the concept that points are spent while Tiles represent the members status level.

Transparent status tracking

Split mental model

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Detail view

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Basic view

Progress tracker

Basic view

Performance

"View details" is 4th most clicked feature on page

YOY selector is 11th most clicked feature on page 

The Progress tracker displays all status information and tile accumulation. It places the member within their membership journey and communicates key information such as expiration date, next tier level and how many Tiles until the next tier.

Performance

+11% increase in traffic to credit card application page

+300% increase to buy Tiles

The "Wallet" becomes a collection of spendable items. Points, upgrade certificates, etc. It shows profile level information and displays upsell options: credit card placement for non-holders & Tile purchase for card-holders.

UpdatedProgressTracker.png

The "Wallet"

Member feedback

Here's a few thoughts from members after using the new widgets:

“It's easy to figure it out. You literally just see right here, right here how you are making progress”

“Tiles are a way to qualify for the Mosaic status”

“Tiles are like JetBlue's way of measuring my progress toward earning more benefits or perks.”

Next steps

1. Introduce more programatic consumables into the Wallet

2. Expand the progress tracker detail view to clearly show how members earn and advance toward status

3. Further game-driven progression to make tier advancement more motivating 

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